| Tips & Tricks! |
Select across tracks and capture the region, copy to a new set of tracks and the same can be integrated into any session using track transfer. This is helpful during Background Score Rec in the absence of the bin concept. |
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| A b o u t D i g i t a l A u d i o W o r k s t a t i o n s |  |
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Virtual Tracks Maximizing Your Track Count
Virtual tracks in Digidesign language are independent tracks that can be recorded on and cued up for playback even though they cannot all be played back simultaneously. Virtual tracks provide all of the functionality of real tracks, except for this limitation.
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Why are they important?
If you imagine a 16-track system, it is rare for all 16 tracks to be active at the same time. Although some audio tracks in a session, like a drum or bass track, often contain audio from beginning to end, many tracks actually only occupy a small portion of the entire duration. For example, usually the vocal track drops out during the guitar solo and so on. With Pro Tools' virtual tracks, you could create a separate software-based mixer channel for each audio element, each with its own volume, pan, EQ, effects, aux sends, and automation. So the vocals in the above scenario could share the same playback voice with the guitar solo and still be processed and mixed independently as if it was its own track.
Thanks to this virtual track capability, you can process and mix each sound effect differently. In a traditional tape-based scenario, you would have to make all these adjustments as you were mixing down the audio in real-time, making it much harder to achieve the perfect mix. If you are familiar with state-based automation systems, you can probably see how this virtual track scenario is similar. But with a Digidesign system, assigning unique parameters to any piece of audio is actually easier and more affordable.
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